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Entries in Free (11)

Wednesday
Aug182010

iBrainstorm

Title: iBrainstorm (iBrainstorm Companion for iPod Touch) Does not run as a stand alone app on iPod.

Grade Level: 2-12, students need to be able to type because the iPod (companion app) allows only text, drawing, although younger students could draw on the iPad.

Purpose: B+ A multi-device collaboration tool

Program Functionality: B- Allows up to four people to collaborate (somewhat) on a brainstorming diagram or group thinking process. Once the diagram or brainstorming has been completed, the diagram can easily be emailed to all participants. Must have an iPad for the iPods to be used. (ie. Teacher on iPad, students on iPods) As students type on the iPods, they just flick their finger and their ideas will be flipped over to the iPad. See YouTube demo: http://www.youtube.com/watch?v=oKFpEMG3BF4

Overall Educational Value: B Fun and engaging, but some teachers may prefer just using Sticky Notes, slates, or student response systems for similar effect in the younger grades. I think older students (5th and up) would prefer this method (more anonymity, perhaps). 

Price: Free!

Recommendation: Need to delete when typing a note on the iPhone, could be cumbersome. Would be great to add some features like choice among drawing tools: pen thickness, colors, the choice of note color, and the ability to have multiple pages. Also the ability to export to other programs would increase usability. 

Classroom Use Examples/Ideas: Need to be on the same local wifi, but can be used via Bluetooth if you turn off wifi on all devices. Students could collaborate on a diagram add text, note-taking. Could be used in small groups: teacher writes something and students add to it on iPod Touches and flip it over to the teacher. The need for an iPad is a bit of a drawback. YouTube demo of use with multiple devices: http://www.youtube.com/watch?v=KumchuR5R1A&feature=related

Developer Site: http://www.ibrainstormapp.com/

iTunes Link: http://itunes.apple.com/us/app/ibrainstorm/id382252825?mt=8

Thursday
Apr222010

IEAR Tips and Tricks #4

The licensing of "apps" for schools is very interesting to say the least.  At this time, the majority of schools using "app" devices such as the iPod Touch and now the iPad, are purchasing their apps under one school account.  This allows the school to purchase an app from the iTunes store and distribute that app to all devices that are synced with that one account.  This allows schools to leverage the power of apps in the classroom with a very cost effective model unheard of before the iTunes app store!

Apps like "AlegebraPrep: Factoring" as recommended through the TCEA in their spreadsheet of apps cost $3.99 at this time.  Is this app really worth $3.99?  Some teachers have found this app to be very useful while others might not.  If school districts had to pay $3.99 for that app for every device, than it wouldn't happen!  Many apps are great for "small bursts" of activity and they are not meant for an entire 40 minute lesson.  Purchasing these apps would just not be cost effective. 

Tip #4 A:  A strategy that I think all schools should take on is to keep an eye on "FreeAppADay" to keep their costs limited while leveraging some fantastic apps.  While there are lots of apps that are "game" focused and really useless in the classroom, periodically, there will be a gem.  This website is focused on helping app developers to get the word out about their apps.  Basically, app developers will advertise their app with them for a day and promise to make their app free for that day.  That is a serious return on investment!

An example to put in context is the app, HOW2Draw Manga that was recently posted.  While I can't guarantee that this app is school worthy or even useful in any way, I can guarantee that schools would more than likely never investigate it if it cost a few dollars, especially, if the license agreement forced schools to pay for each device it was synced with! Besides, who doesn't want to learn how to draw manga cartoons better?  I kid ... I jest ... but you just never know what is going to be applicable in a classroom setting when you have creative and interesting teachers! 

Tip #4 B:  If you want to provide teacher's the ability to purchase apps themselves, purchase iTunes gift cards and distribute those to the teachers.  Just make sure the gift cards are in the name of the school's iTunes account and the district will now own all of those apps to sync on any of their devices. 



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Saturday
Jul042009

Grade Pad for ITouch / IPhone = Free Codes

Here are some codes for the Grade App ... First come first serve...

R3RLNYK7AFK6
HMWJKEKAPYLH
PJPL69XFTNNF
JEHMLRL3KEFP
MR6KJXFATAFY

Grade Pad in ITunes

 

Friday
Apr172009

Animoto - Show #33

Grade Level: Middle School

Program Functionality: A / Pretty easy to use but it is very dependent upon a fast internet connection.

Purpose: B / It makes nice creative and fun slideshows, but we do not want this app confused with true digital storytelling.

Overall Educational Value: C / This is fun but it doesn't teach the best aspects of the lessons provided with Digital Storytelling.

Cost: $ Free

Recommendation: We are recommending this app for personal use but not for any real educational value within a school setting at this time.

Creators Website: http://iphone.animoto.com

ITunes Link: Click Here

Hey, check out our Ning (Online Community) devoted to helping teachers utilize these devices to the their fullest.

Tuesday
Apr142009

A few left over Eggs from the holidays... 

Happy holidays to everyone celebrating this past weekend.  We gave a few baskets away in the NING and have some additional "eggs" left over that we have been hoarding... Here is a free Egg for anyone reading our blog ... The first come first served!  Enter the following redeem code in ITunes and get "Flags iLearn" for free from Lima Sky.